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Pixelate effect

Applies a pixelated effect, making display objects appear 'blocky'.

The Size property sets how many screen pixels are grouped into each visible block: the larger the size, the coarser and more "blocky" the result.

Note

For pixel-perfect or 8-bitgames, you can change the Scale mode options in your game properties instead of using this effect.

Reference

All effects are listed in the effects reference page.